Devlog#3
Reflector » Devlog
Progress:
- Zoomed out the camera a little bit according to feedback
- Made the shield and how it reflects
- Enemy Type 1
- Projectiles (Projectiles currently doesn't hit enemies as I turned off their collision)
- Enemy Spawn
- Health Bar
- Tiled the map more
Known Bugs:
- You can sometimes get stuck on a wall on either left or right side while walking up and down towards them( I don't know how to fix it HELP)
- Idle Animations don't proc properly(I tried tweaking the motion field but it still needs adjustment sighh)
Thoughts:
I really struggled with the whole reflecting thing I'm gonna be honest. The projectile collision with the enemies is currently turned off as the way it's currently set up, the moment the projectile is spawned it immediately destroys itself since its colliding with the enemy(projectiles only destroy if they hit Enemies, the player or the wall). Looking forward to more feedback and ideas as I
Files
Reflectorv1.1.zip Play in browser
58 days ago
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Reflector
Status | In development |
Author | Edromeda |
Genre | Action |
Tags | 2D, Pixel Art, Singleplayer |
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