Devlog#4
Reflector » Devlog
Progress:
- Reflected Projectiles
- Enemy death
- Not part of the 1.2 build but I have a slight semblance of a main menu
- Idle animation should be calibrated better(I think)
Known Bugs:
- I still don't know why the collision of the wall is like that
Thoughts:
We'll lock in next week, I wanna have atleast 2 more enemy types. I'm thinking of maybe implementing power ups too around the map. Make the spawn rate of enemies increase as the game lasts longer. Having a functioning health bar that actually gives you game over once it hits 0. A score system and all the things that the feedback says I should do!
Files
Build1.2.zip Play in browser
2 days ago
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Reflector
Status | In development |
Author | Edromeda |
Genre | Action |
Tags | 2D, Pixel Art, Singleplayer |
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